Mississippi

    From Buttonmen Wiki


    Mississippi's Skills[edit | edit source]

    Chaos[edit source]

    Button Notation: @
    BMO Notation: @ (not implemented)

    Chaos Dice gain a random skill each time they are rolled. Whenever a Chaotic Die is re-rolled, it loses the previous skill it was granted. They have an @ at the top of their dice oval.

    Chaos Dice were created by JeffBoyardee.

    Circa 2001 on the original Button Men Online site, Chaotic Dice could gain Berserk, Doppelganger, Jolt, Mighty, Null, Ornery, Poison, Queer, Radioactive, Rage, Speed, Standard(no skill), Stealth, Trip, Time and Space, Value, or Weak skills.


    Mighty[edit source]

    Button Notation: H
    BMO Notation: H

    Mighty Dice grow one available die size larger every time they are re-rolled. Mighty Dice first officially appeared in the Space Girlz set exclusive to the first Button Men Online site and the Button Men Mobile app. It was originally created on the original Button Men Online site by user Santiago.


    Slow[edit source]

    Button Notation: w
    BMO Notation: w

    Slow Dice do not count for going first.

    Slow Dice were originally used by Dana Huyler for the rare BROM button Giant on the original Button Men Online site. It was later used in the official promotional set at Origins on the Beatnik Turtle button.


    W Swing Dice can be any die between 4 and 12. Swing Dice are allowed to be any integral size between their upper and lower limit, including both ends, and including nonstandard die sizes like 17 or 9. Each player chooses his or her Swing Die in secret at the beginning of the match, and thereafter the loser of each round may change their Swing Die between rounds. If a character has any two Swing Dice of the same letter, they must always be the same size.