Giant

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    Giant's Special Rules

    Giant cannot go first, i.e. Giant cannot win initiative in a round. Note that this creates a small conundrum if Giant were to face off against himself. Presumably in that case you might determine initiative normally, or flip a coin, etc. That particular problem is left for the users to decide in a face-to-face game.

    The tournament legality of Giant is not exactly settled. Some organizers might allow him, others not. This might also necessitate a decision as to what to do in a Giant/Giant matchup as mentioned above. Originally, Giant was not tournament legal, largely based on rarity and, therefore, a perception of being "overpowered".

    Design Notes

    The convention of placing button ability text on the button itself was adopted because rare Buttons are typically presented with no support material, and must therefore be relatively self-contained.

    Giant’s six 20’s were the original playtest recipe for Crusher, but the dice were later shunted to a rare button in favor of a more “normal” brute strength recipe for Crusher. Players would have to wait until Spring of 2000 for the first non-rare Button Man with more than five dice, Max from the Freaks expansion.