Fluttershy

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    Fluttershy's Skills[edit | edit source]

    Rage[edit source]

    Button Notation: R
    BMO Notation: G

    Rage Dice do not count for going first.

    If a Rage Die attacks, it loses the Rage skill.

    If a Rage Die is captured, add a copy of it to your Active Dice Pool and roll it. It loses the Rage skill.


    Rebound[edit source]

    Button Notation:
    BMO Notation: = (not implemented)

    Whenever a Rebound Die is captured, before your opponent scores it, re-roll it. If the attack is no longer a legal attack, the player with the Rebound Die places the largest attacking die into their Score Pile. The Rebound Die is still captured.


    X Swing Dice can be any die between 4 and 20. Swing Dice are allowed to be any integral size between their upper and lower limit, including both ends, and including nonstandard die sizes like 17 or 9. Each player chooses his or her Swing Die in secret at the beginning of the match, and thereafter the loser of each round may change their Swing Die between rounds. If a character has any two Swing Dice of the same letter, they must always be the same size.