Amara Wintersword

    From Buttonmen Wiki


    Amara Wintersword's Skills[edit | edit source]

    Mood Swing[edit source]

    Button Notation: ?
    BMO Notation: ?

    Before the round, a Mood Swing can be any size in the allowable range. During the game, whenever you re-roll a Mood Swing it will randomly change size. Mood Swings always choose from among all common die sizes (not all integers) with equal probability. The definition of “common” die sizes is 4, 6, 8, 10, 12, and 20. For a "Y?," add 1, 2, and optionally 16 as selections, for a "Z?" add an optional d16 and d30, and for a "P?" add a 1, 2, 16, 24, and 30.

    Button Men Online omits the d16 from the Y? and Z? swing dice based upon precedent set by the original BMO site. Using a d16 in live play is thus optional as long as all players agree. A Moody P-Swing did not exist until after the current Button Men Online site and thus uses the d16 and d24.


    X Swing Dice can be any die between 4 and 20. Swing Dice are allowed to be any integral size between their upper and lower limit, including both ends, and including nonstandard die sizes like 17 or 9. Each player chooses his or her Swing Die in secret at the beginning of the match, and thereafter the loser of each round may change their Swing Die between rounds. If a character has any two Swing Dice of the same letter, they must always be the same size.


    Other Information[edit | edit source]

    AmaraWinterswordScan.png

    Amara Wintersword is a character from the Lost Worlds RPG by Flying Buffalo.

    Amara Wintersword; woman in chainmail.  She’s a barbarian, she’s beautiful, she carries a battle axe? Missed the axe didn’t you? While you ogle some of this barbarian’s finer qualities, she prepares to defeat you in battle. What her axe cannot handle alone, her dagger and fiery rage defeat. In addition to creating a distraction, the small pieces of chainmail she wears protect as a full suit of armor as well as deflect all lightening spells. ... Many years she spent escorting treasure or guarding the life of this wizard or noble. Unexpectedly, Amara found herself under attack; assassins hired by her own employer. Claiming to help her in this battle, she was left for dead by a trusted friend only to be nursed back to health by another. Amara now travels from place to place, sometimes realm to realm, seeking answers. Will you stand in her way? (Compatible with all the other Lost Worlds books. Book/game design by Alfred Leonardi. Storyline by C Calhoun. Model C Calhoun. Photography by Tim Calhoun.)[1]

    An original painting of Amara Wintersword by Clyde Caldwell sold for $7,500.00, and prints of the painting sell for $350.[2]

    References[edit | edit source]